@startuml
sprite $tenge [48x48/16] {
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000000000000000000008FFFFFF300000000000000000000
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}


!define FA5_TENGE(_alias) ENTITY(rectangle,black,tenge,_alias,FA5 TENGE)
!define FA5_TENGE(_alias, _label) ENTITY(rectangle,black,tenge,_label, _alias,FA5 TENGE)
!define FA5_TENGE(_alias, _label, _shape) ENTITY(_shape,black,tenge,_label, _alias,FA5 TENGE)
!define FA5_TENGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,tenge,_label, _alias,FA5 TENGE)
skinparam folderBackgroundColor<<FA5 TENGE>> White
@enduml